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It is now turn 2.
Character sheet from UsOurselvesandWe
Name
:
Siccus
Appearance
:
A young male humanoid with webbed hands and eyes that change color with his mood, dressed in surfing attire, skiing goggles, and a heavy winter coat, he is perpetually soaked and fallowed by a small pool of water.
Spheres of Influence
:
Water, temperature, spatial manipulation (with a pocket dimension in his coat)
Personality
:
Adventurous and risky in what he does, loves the outdoors, gets bored easily, loves to have fun in any way he can.
Attitude Towards Own Race
:
Playful but Stern willing to help where the need is strong.
Other Info
:
water has a Strange attraction to him and will not stay in the area after he has left. (I.e. there will not be a wet spot where he was sitting a minute ago.)
Race Name
:
Bellundinae
Race Appearance
:
More reptilian then humanoid, ranging in color from dark brown to light green, the Bellundinae only walk upright when in the presence of another race. They are normally 7’ from nose to tail, 5’ standing upright.
Race Politics
:
Socialism
Race Personality
:
Trade oriented, the majority of the Bellundinae are nomadic moving with the economic tides, using alchemy to create most of their merchandise and change their clothes to match that of the race they are trading with(or the dominate race of the area).
Race Fighting Style
:
With little in the way of organized armed forces misdirection and surgical strikes play a key role in Bellundinae warfare.
Race Magic Potential
:
Average Potential
Other Race Info
:
Most Bellundinae have some form of alchemical ability.
Race Cities
:
Race Cities
Name
Position
Size
Surrounding Terrain
Growth Points
City 1
U10
Settlement
Desert
4
Race Units
:
Race Units
Location
Type
Num Units/Unit Strength
Surrounding Terrain
Unit 1
U14
Hero
1
Mountain